Beyond the Game Challenges for ALL Gamers

So, what's a Beyond the Game Challenge?

Beyond the Game Challenges are where esports Clubs across North America can tap into their talent apart from their competitive teams! Here, students with interests in the different sectors of the Esports Ecosystem (below) can learn new skills, expand their knowledge, and gain real experience in potential future career opportunities.

So, for the student who loves video games and esports - we want to see your passion for esports and your esports club come alive this winter! Use your creativity, curiosity, problem-solving, and critical thinking skills to take on one or more of the challenges below! 


2021 NASEF RGMC Beyond the Game Challenges

About

Introducing our 2021 North America Scholastic Esports Federation Digital Rube Goldberg Machine Contest Beyond the Game Challenges! The competition challenges and celebrates students’ imagination while they explore different roles within the Esports Ecosystem (Content Creators, Entrepreneurs, Strategists and Organizers). What separates a Rube Goldberg Machine Contest from other chain reaction or innovation competitions is artistry, storytelling, and a sense of humor.

Students are encouraged to invent fun and hilarious machines and contraptions while learning new skills and gaining real experience in potential future career opportunities. We want to see students’ passion for esports and Rube Goldberg come alive! Use those creativity, curiosity, problem-solving, and critical thinking skills to take on one or more of the challenges. 

How It Works

We have five Digital Rube Goldberg Beyond the Game Challenges to choose from. Like to draw or sketch your ideas or inventions? We have one for you! Like to write about your Rube Goldberg contraption, we have one for you as well. Review the challenge guidelines, determine if you want to complete the challenge as a team or individual, create your inspiration and submit your creation through our website.  Students can compete in multiple Challenges. Students can also submit as individuals or as teams. See guidelines for submission details for each and review each Challenge as their requirements are specific to each Challenge.

All entries must be submitted to NASEF.org by Wednesday, March 10, 2021 at 5:00pm PDT | 8:00pm EDT | 11:59pm GMT (UTC).

  • Complete the submission form at the NASEF website. 
    • FOR INDIVIDUAL STUDENTS: The submission form may be completed by the student.
    • FOR TEAMS: The submission form must be completed by an Adult Sponsor (educator, parent or guardian).
  • The competition is open to any student ages 8-18 who is enrolled in middle or high school (secondary school).
  • Be sure to check with your parent or legal guardian before sending any information to NASEF.
  • Any student may submit more than one submission per Challenge.
  • All winners will be required to verify their eligibility by their parent or guardian completing a Liability Release and Publicity Release during the award claim process.
  • All entries must be submitted to NASEF.org by Wednesday, March 10, 2021 at 5:00pm PDT | 8:00pm EDT | 11:59pm GMT (UTC).

To be eligible to participate in any of the NASEF Digital Rube Goldberg Beyond the Game Challenges, all entries must meet the basic requirements:

  • Any submission design:
    • Must be your own original work.
    • Must not contain any content that is obscene or offensive.
    • Must not contain your image or any identification markers.
    • Make sure your files are high resolution, not crooked, and can easily be viewed.
  • Follow the specific Challenge guidelines.
  • Individual student submissions may be submitted by the student. For all Team submissions, the form must be submitted by an adult sponsor, including their name and contact information. A sponsor can be any adult over the age of 18 years, but is typically a parent, guardian, esports club general manager or teacher. The adult sponsor will receive a copy of the submission.
  • All entries must be submitted using our online submission by the Challenge deadline.
  • NASEF reserves the right to use students’ work for marketing and promotional purposes in any and all media.
  • Students must create their own original content (Example: video, blog post, emotes, stream, etc.).
    • No inappropriate subject matter will be accepted.
  • Students may complete and submit more than one Beyond the Game Challenge. 
  • Students can submit as individuals or teams. 
  • All links to Google, DropBox, OneDrive Folders, or similar file sharing folders must give permission to info@NASEF.org to view the document, image, folder, etc. Please double check all permissions of links. Unfortunately, submissions with locked permissions will be considered incomplete entries for the Challenge.
  • All entries must be submitted to NASEF.org by Wednesday, March 10, 2021 at 5:00pm PDT | 8:00pm EDT | 11:59pm GMT (UTC).

NASEF will award top submissions with Certificates of Recognition along with social media and website recognition.

You and your friends are competing online against another team and you’re starting to get hungry! You can’t quit the game and let your team down. Can you create a Rube Goldberg machine, or complex contraption that helps you snack while you compete with your team? What would that invention look like? Would you use household items, pets, or toys? How absurd but fun would make it? Artists, graphic designers, and animators help bring life to games and esports competitions. Combine your interests in game design, problem-solving, technology and art.

Challenge

Create a cartoon or comic strip of your device or contraption that absurdly or complicatedly solves a #GamerProblem!

Challenge Steps

Digital Rube Goldberg Beyond the Game Challenges include three steps: Research, Analyze and Create. Begin your challenge by researching careers in esports and gaming. We encourage you to find careers that interest you and then share what you learned. Next, analyze Rube Goldberg’s career and work and think about how his skills and approach can help solve the problem or create your invention.  Your last step is to create your invention! Here are a few guidelines for each step:

  • STEP #1: RESEARCH careers in gaming and esports. 
    • Select a career in gaming and esports. Some examples include: graphic designers, video game artists, shoutcasters, animators and gaming journalists. 
    • Read about what they do and what type of education or experience you might need.
    • Share what you learned. What are three skills or qualities you find most important for this career? 
  • STEP #2: ANALYZE the work of Rube Goldberg. He was a cartoonist, inventor, and only person ever to be listed in Merriam-Webster’s Dictionary as an adjective. His inventions, also known as Rube Goldberg Machines, solved a simple task in the most overcomplicated, inefficient, and hilarious way possible. Visit the Rube Goldberg site for archives of past inventions and comic strips. Now that you know his style, analyze the Challenge. What will you need to complete the Challenge and solve the problem? How does his skills contribute to your design?
  • STEP #3: CREATE your submission! We want your wacky, fun, and hilarious creations.
    • Examples include: design a dust-blower for your game cartridge or exercise machine that allows you to play games while you’re exercising.

Click to download complete details, including Challenge Steps, Judging Criteria, and Submission Guidelines

Competitive modes are fun, but ever want to dive deep into building and custom maps? We challenge you to create a Rube Goldberg machine, or complex contraption, in your favorite game’s custom mode! How will you create the six Rube Goldberg elements (inclined plane, lever, pulley, screw, wedge, wheel and axle)? Game designers, software developers and graphic artists help bring life to games and esports competitions. Combine your interests in game design, problem-solving, technology and art.

Challenge

Create a Rube Goldberg machine in your favorite game’s custom map making mode!

Challenge Steps

Digital Rube Goldberg Beyond the Game Challenges include three steps: Research, Analyze and Create. Begin your challenge by researching careers in esports and gaming. We encourage you to find careers that interest you and then share what you learned. Next, analyze Rube Goldberg’s career and work and think about how his skills and approach can help solve the problem or create your invention.  Your last step is to create your invention! Here are a few guidelines for each step:

  • STEP #1: RESEARCH careers in gaming and esports. 
    • Select a career in gaming and esports. Some examples include: graphic designers, video game artists, shoutcasters, animators and gaming journalists. 
    • Read about what they do and what type of education or experience you might need.
    • Share what you learned. What are three skills or qualities you find most important for this career? 
  • STEP #2: ANALYZE the work of Rube Goldberg. He was a cartoonist, inventor, and only person ever to be listed in Merriam-Webster’s Dictionary as an adjective. His inventions, also known as Rube Goldberg Machines, solved a simple task in the most overcomplicated, inefficient, and hilarious way possible. Visit the Rube Goldberg site for archives of past inventions and comic strips. Now that you know his style, analyze the Challenge. What will you need to complete the Challenge and solve the problem? How does his skills contribute to your design?
  • STEP #3: CREATE your submission! We want your wacky, fun, and hilarious creations.
    • Consider games such as Roblox, Fortnite, or other titles with custom map making abilities.

Click to download complete details, including Challenge Steps, Judging Criteria, and Submission Guidelines. 

“And there you have it folks, what a match!” Have you ever watched a game and shoutcasting is the mid-match commentary you hear that provides in-depth analysis of the game that guides the viewer while also hyping up the match. Can you take on the challenge of shoutcasting the progression of a Rube Goldberg machine? Shoutcasters, hosts, and other on-camera talent help illustrate the story within games and esports competitions. Combine your interests in production, story-telling, and putting on a great show.

Challenge

Cast a Rube Goldberg machine in action! 

Challenge Steps

Digital Rube Goldberg Beyond the Game Challenges include three steps: Research, Analyze and Create. Begin your challenge by researching careers in esports and gaming. We encourage you to find careers that interest you and then share what you learned. Next, analyze Rube Goldberg’s career and work and think about how his skills and approach can help solve the problem or create your invention.  Your last step is to create your invention! Here are a few guidelines for each step:

  • STEP #1: RESEARCH careers in gaming and esports. 
    • Select a career in gaming and esports. Some examples include: graphic designers, video game artists, shoutcasters, animators and gaming journalists. 
    • Read about what they do and what type of education or experience you might need.
    • Share what you learned. What are three skills or qualities you find most important for this career? 
  • STEP #2: ANALYZE the work of Rube Goldberg. He was a cartoonist, inventor, and only person ever to be listed in Merriam-Webster’s Dictionary as an adjective. His inventions, also known as Rube Goldberg Machines, solved a simple task in the most overcomplicated, inefficient, and hilarious way possible. Visit the Rube Goldberg site for archives of past inventions and comic strips. Now that you know his style, analyze the Challenge. What will you need to complete the Challenge and solve the problem? How does his skills contribute to your design?
  • STEP #3: CREATE your submission! We want your wacky, fun, and hilarious creations.

Click to download complete details, including Challenge Steps, Judging Criteria, and Submission Guidelines. 

What is your favorite board game? Why is that your favorite board game? Do you like the characters? The quest or challenge of the game? Game designers use their skills of creativity and design to develop games for entertainment and education purposes. It involves creating the overall storyline, characters, and rule and how each of those elements interact with each other. Combine your interest in theorycrafting, design, and story-telling.

Challenge

Design a Rube Goldberg-inspired board game! 

Challenge Steps

Digital Rube Goldberg Beyond the Game Challenges include three steps: Research, Analyze and Create. Begin your challenge by researching careers in esports and gaming. We encourage you to find careers that interest you and then share what you learned. Next, analyze Rube Goldberg’s career and work and think about how his skills and approach can help solve the problem or create your invention.  Your last step is to create your invention! Here are a few guidelines for each step:

  • STEP #1: RESEARCH careers in gaming and esports. 
    • Select a career in gaming and esports. Some examples include: graphic designers, video game artists, shoutcasters, animators and gaming journalists. 
    • Read about what they do and what type of education or experience you might need.
    • Share what you learned. What are three skills or qualities you find most important for this career? 
  • STEP #2: ANALYZE the work of Rube Goldberg. He was a cartoonist, inventor, and only person ever to be listed in Merriam-Webster’s Dictionary as an adjective. His inventions, also known as Rube Goldberg Machines, solved a simple task in the most overcomplicated, inefficient, and hilarious way possible. Visit the Rube Goldberg site for archives of past inventions and comic strips. Now that you know his style, analyze the Challenge. What will you need to complete the Challenge and solve the problem? How does his skills contribute to your design?
  • STEP #3: CREATE your submission! We want your wacky, fun, and hilarious creations. 

Click to download complete details, including Challenge Steps, Judging Criteria, and Submission Guidelines. 

When a game becomes very popular amongst all gamers, it is not long after we start talking about how to turn it into an esports. Can you create a tournament to determine who is the best at Rube Goldberg online? Game developers, theory crafters, and tournament organizers help bring people together through games and esports competitions. Combine your interests in event production, tournament organizing and game designing.

Challenge

Design a competitive online Rube Goldberg tournament!

Challenge Steps

Digital Rube Goldberg Beyond the Game Challenges include three steps: Research, Analyze and Create. Begin your challenge by researching careers in esports and gaming. We encourage you to find careers that interest you and then share what you learned. Next, analyze Rube Goldberg’s career and work and think about how his skills and approach can help solve the problem or create your invention.  Your last step is to create your invention! Here are a few guidelines for each step:

  • STEP #1: RESEARCH careers in gaming and esports. 
    • Select a career in gaming and esports. Some examples include: graphic designers, video game artists, shoutcasters, animators and gaming journalists. 
    • Read about what they do and what type of education or experience you might need.
    • Share what you learned. What are three skills or qualities you find most important for this career? 
  • STEP #2: ANALYZE the work of Rube Goldberg. He was a cartoonist, inventor, and only person ever to be listed in Merriam-Webster’s Dictionary as an adjective. His inventions, also known as Rube Goldberg Machines, solved a simple task in the most overcomplicated, inefficient, and hilarious way possible. Visit the Rube Goldberg site for archives of past inventions and comic strips. Now that you know his style, analyze the Challenge. What will you need to complete the Challenge and solve the problem? How does his skills contribute to your design?
  • STEP #3: CREATE your submission! We want your wacky, fun, and hilarious creations. 

Click to download complete details, including Challenge Steps, Judging Criteria, and Submission Guidelines. 

2019-20 Award Recipients

The following award recipients demonstrated excellence in scholastic esports. Congratulations to all the award recipients. 


Spring 2019-20

Abdul M., Centennial High School, CA
Adam H., Lampeter Strasburg High School, PA
Dorothy F., Quincy Junior Senior High School, CA
Ethan A., Edison High School, CA
Grace P., Elite Prep San Jose, CA​

Katrina M., Troy High School, CA
CalAPS (California Advancing Pathways for Students), CA
Nicole S., Fairfield High School, IA
William O., Eleanor Roosevelt High School, CA

Winter 2019-20

Dallas C.Fairfield High School, IA
Bradley C. - Southwest Miami High School, FL
Dustin D. - Cornell School District, PA
Vanessa F. - Miami Lakes Educational Center, FL
Nicholas G. - Elk County Catholic High School, PA
Jazaria G. - ReGenerate Tech, FL

Seung (Angel) J. - Troy High School, CA
Singing Coyote M., Erick P., Bryan A., Adrian T., Huy T., Anthony N.  - Magnolia High School, CA
Khiem N. - Evergreen Valley High School, CA
William O. - Eleanor Roosevelt High School, CA
Dararith S. - Centennial High School, CA
Luke S. - Garnet Valley High School, PA