Trinidad and Tobago
International network enables SEsport Research Center to offer significant learning opportunities related to esports through a partnership with the North America Scholastic Esports Federation
(February 17, 2022, Atlanta, GA) - Esports are booming, and students in Trinidad and Tobago are excited to not just play the games, but to pursue related careers. To support this thirst for competition and education, the SEsport Research Center has just become an affiliate of the North America Scholastic Esports Federation. NASEF will provide free tournaments, programs, curriculum, and expertise to help scholastic esports grow and thrive in Trinidad and Tobago.
NASEF leverages massive student interest in team-based competitive video gaming, offering meaningful career and STEM education alongside tournaments. Students learn about possible career pathways, enter Beyond the Game creative and analytic challenges, manage clubs and events and fundraising, and compete in tournaments in popular titles including but not limited to: Rocket League, Brawlhalla, Fortnite, Super Smash Bros. Ultimate, Chess, and Minecraft, to name a few.
Esports is currently being developed in Trinidad and Tobago, with an emphasis on players and competition within the Esports ecosystem. After reviewing the last few years of the country’s Esports progress, it was observed that without the correct guidance or pathways, there are missed opportunities among the myriad of avenues within the Esports ecosystem. SEsport seeks to bring awareness to these various avenues available within Esports by looking at the cognitive, creative and competitive benefits that can be achieved through Scholastic Esports programs. With our target population of pre-teens and teenagers, SEsport plans on fostering a continuous and thriving culture of Esports not only in the twin islands Republic of Trinidad and Tobago, but also welcomes all opportunities to work with other countries in the Caribbean to promote Scholastic Esports in the Caribbean region. In partnering with NASEF, SEsport aims for Esports to be a credible avenue for citizens to acquire skills, develop a culture of entrepreneurship and strengthen the connections between the Caribbean region and the international Esports community.
SEsport Research Center’s vision is to create and foster Scholastic Esports programs through the lens of academics and proven curriculums in Trinidad and Tobago schools (middle schools and high schools) by presenting information to schools and advisors as well as assisting with the organization of events and project proposals. NASEF offers a unique focus on diversity with an emphasis on cultivating talents in potentially underserved populations and provide a pathway to college scholarships and careers in the gaming industry.
“Research demonstrates the effectiveness of esports as a tool for meaningful STEM and social-emotional learning,” said Gerald Solomon, founder and executive director of NASEF. “We’re thrilled to have SEsport Research Center in the NASEF family, where educators will be able to learn best practices from other community networks with experience implementing scholastic esports programs. Of course, the students will be thrilled to take part in huge tournaments in popular games. We’re excited to support the SEsport Research Center and see the growth across Trinidad and Tobago in the coming years.”
Learn more at the NASEF website or the SEsport Research Center website. Schools across Trinidad and Tobago are invited to join SEsport Research Center and NASEF and tap into their events and resources; contact by email
About the North America Scholastic Esports Federation
The North America Scholastic Esports Federation (NASEF) is on a mission to provide opportunities for all students to use esports as a platform to acquire STEM/STEAM-based skills and critical communication, collaboration, and problem-solving skills needed to thrive in work and in life. Find NASEF at NASEF.org and on Twitch, Twitter, Facebook, and Instagram.
About the SEsport Research Center
SEsport Research Center is a non-profit organization that aims to provide Scholastic Esports opportunities and promote Scholastic Esports and Esports awareness to Primary Schools, Secondary Schools and Community Based Organizations in Trinidad and Tobago.
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SEsport Research Center